Pimp My Treasure Parcel, Episode 9: Levels 25 to 27


Hoard_of_ancient_gold_coinsOne aspect of the fourth edition (4e) of the Dungeons & Dragons game that separates it from it predecessors is the formulaic nature of treasure placement. Determining if this aspect is good or bad is a task best left to blogs that debate such things. It is beyond debate, however, to say that the 4e game doesn’t include tables for random determination of specific pieces of treasure, art objects, or gems, favoring instead static lists of generic “treasure parcels” for parties of every experience level. Sadly, the variety of monetary treasure and the realism added to the game by well-described treasures as seen in prior editions are entirely absent.

Therefore, with deference to the producers of Pimp My Ride, the RPG Athenaeum presents its ninth episode of Pimp My Treasure Parcel, where a few, more descriptive, treasure parcels are presented as possible replacements for those in the 4e Dungeon Master’s Guide (DMG).

This week’s episode, Levels 25 to 27, provides new monetary treasure parcels for parties having experience of the indicated levels. Each list presented below begins with parcel No. 5, as the first four parcels listed for every experience level are occupied by magical items in the 4e DMG treasure parcel tables. As there is virtually no difference in value between any parcel listed below and its corresponding parcel in the DMG - parcel No. 7 in the level 25 list below carries the same value as parcel No. 7 for level 25 in the 4e DMG, for example – any parcel listed here may be freely interchanged with those listed in the official rules.   Continue reading

Pimp My Treasure Parcel, Episode 8: Levels 22 to 24


One aspect of the fourth edition (4e) of the Dungeons & Dragons game that separates it from it predecessors is the formulaic nature of treasure placement. Determining if this aspect is good or bad is a task best left to blogs that debate such things. It is beyond debate, however, to say that the 4e game doesn’t include tables for random determination of specific pieces of treasure, art objects, or gems, favoring instead static lists of generic “treasure parcels” for parties of every experience level. Sadly, the variety of monetary treasure and the realism added to the game by well-described treasures as seen in prior editions are entirely absent.

Therefore, with deference to the producers of Pimp My Ride, the RPG Athenaeum presents its seventh episode of Pimp My Treasure Parcel, where a few, more descriptive, treasure parcels are presented as possible replacements for those in the 4e Dungeon Master’s Guide (DMG).

This week’s episode, Levels 22 to 24, provides new monetary treasure parcels for parties having experience of the indicated levels. Each list presented below begins with parcel No. 5, as the first four parcels listed for every experience level are occupied by magical items in the 4e DMG treasure parcel tables. As there is virtually no difference in value between any parcel listed below and its corresponding parcel in the DMG - parcel No. 7 in the level 23 list below carries the same value as parcel No. 7 for level 23 in the 4e DMG, for example – any parcel listed here may be freely interchanged with those listed in the official rules.   Continue reading

Pimp My Treasure Parcel, Episode 7: Levels 19 to 21


Gentle Reader: please pardon the absence of posts for the prior week. The author suffered a back injury and was unable to post.

One aspect of the fourth edition (4e) of the Dungeons & Dragons game that separates it from it predecessors is the formulaic nature of treasure placement. Determining if this aspect is good or bad is a task best left to blogs that debate such things. It is beyond debate, however, to say that the 4e game doesn’t include tables for random determination of specific pieces of treasure, art objects, or gems, favoring instead static lists of generic “treasure parcels” for parties of every experience level. Sadly, the variety of monetary treasure and the realism added to the game by well-described treasures as seen in prior editions are entirely absent.

Therefore, with deference to the producers of Pimp My Ride, the RPG Athenaeum presents its seventh episode of Pimp My Treasure Parcel, where a few, more descriptive, treasure parcels are presented as possible replacements for those in the 4e Dungeon Master’s Guide (DMG).

This week’s episode, Levels 19 to 21, provides new monetary treasure parcels for parties having experience of the indicated levels. Each list presented below begins with parcel No. 5, as the first four parcels listed for every experience level are occupied by magical items in the 4e DMG treasure parcel tables. As there is virtually no difference in value between any parcel listed below and its corresponding parcel in the DMG - parcel No. 7 in the level 20 list below carries the same value as parcel No. 7 for level 20 in the 4e DMG, for example – any parcel listed here may be freely interchanged with those listed in the official rules.  Continue reading

Pimp My Treasure Parcel, Episode 6: Levels 16 to 18


One aspect of the fourth edition (4e) of the Dungeons & Dragons game that separates it from it predecessors is the formulaic nature of treasure placement. Determining if this aspect is good or bad is a task best left to blogs that debate such things. It is beyond debate, however, to say that the 4e game doesn’t include tables for random determination of specific pieces of treasure, art objects, or gems, favoring instead static lists of generic “treasure parcels” for parties of every experience level. Sadly, the variety of monetary treasure and the realism added to the game by well-described treasures as seen in prior editions are entirely absent.

Therefore, with deference to the producers of Pimp My Ride, the RPG Athenaeum presents its sixth episode of Pimp My Treasure Parcel, where a few, more descriptive, treasure parcels are presented as possible replacements for those in the 4e Dungeon Master’s Guide (DMG).

This week’s episode, Levels 16 to 18, provides new monetary treasure parcels for parties having experience of the indicated levels. Each list presented below begins with parcel No. 5, as the first four parcels listed for every experience level are occupied by magical items in the 4e DMG treasure parcel tables. As there is virtually no difference in value between any parcel listed below and its corresponding parcel in the DMG - parcel No. 7 in the level 17 list below carries the same value as parcel No. 7 for level 17 in the 4e DMG, for example – any parcel listed here may be freely interchanged with those listed in the official rules. Continue reading

Pimp My Treasure Parcel, Episode 5: Levels 13 to 15


One aspect of the fourth edition (4e) of the Dungeons & Dragons game that separates it from it predecessors is the formulaic nature of treasure placement. Determining if this aspect is good or bad is a task best left to blogs that debate such things. It is beyond debate, however, to say that the 4e game doesn’t include tables for random determination of specific pieces of treasure, art objects, or gems, favoring instead static lists of generic “treasure parcels” for parties of every experience level. Sadly, the variety of monetary treasure and the realism added to the game by well-described treasures as seen in prior editions are entirely absent.

Therefore, with deference to the producers of Pimp My Ride, the RPG Athenaeum presents its fifth episode of Pimp My Treasure Parcel, where a few, more descriptive, treasure parcels are presented as possible replacements for those in the 4e Dungeon Master’s Guide (DMG).

This week’s episode, Levels 13 to 15, provides new monetary treasure parcels for parties having experience of the indicated levels. Each list presented below begins with parcel No. 5, as the first four parcels listed for every experience level are occupied by magical items in the 4e DMG treasure parcel tables. As there is virtually no difference in value between any parcel listed below and its corresponding parcel in the DMG - parcel No. 7 in the level 14 list below carries the same value as parcel No. 7 for level 14 in the 4e DMG, for example – any parcel listed here may be freely interchanged with those listed in the official rules.

Prior episodes of this feature can be located through the following links:

Episode 1, treasure for levels 1 to 3

Episode 2, treasure for levels 4 to 6

Episode 3, treasure for levels 7 to 9

Episode 4, treasure for levels 10 to 12

Treasures for experience levels 13 to 15 follow. When alternative treasure parcels for levels 1 to 30 have been published, they will be compiled into a .pdf file that will be available for free download on this site. Continue reading

Pimp My Treasure Parcel, Episode 4: Levels 10 to 12


One aspect of the fourth edition (4e) of the Dungeons & Dragons game that separates it from it predecessors is the formulaic nature of treasure placement. Determining if this aspect is good or bad is a task best left to blogs that debate such things. It is beyond debate, however, to say that the 4e game doesn’t include tables for random determination of specific pieces of treasure, art objects, or gems, favoring instead static lists of generic “treasure parcels” for parties of every experience level. Sadly, the variety of monetary treasure and the realism added to the game by well-described treasures as seen in prior editions are entirely absent.

Therefore, with deference to the producers of Pimp My Ride, the RPG Athenaeum presents its fourth episode of Pimp My Treasure Parcel, where a few more descriptive treasure parcels are presented as possible replacements for those in the 4e Dungeon Master’s Guide (DMG). Continue reading