This post represents the Athenaeum’s participation in Game Night Blog Carnival, through which RPG Bloggers post a review of a non-RPG game once each month.
Memoir ’44 is a two-player board/war game which uses the Command and Colors mechanics developed by Richard Borg; the game was named the official game of the 60th anniversary of the D-Day Invasion. The game was published in 2004 by Days of Wonder.
Supplements enabling the recreation of the War in the Pacific and for aviation combat have also been released, but are not reviewed here.
The mechanics behind the Command and Colors system – which have been adapted to other conflicts for other game titles - are simple. There is a game board, marked with hexagons and divided into left, center and right sections; cardboard terrain hexes, which are placed over board hexes to recreate the terrain of a historical battle; a deck of cards containing order cards for units in different sections and tactic cards that can be played in special situations; a lot of little plastic infantry, artillery and cavalry/armor; plastic battlefield features such as barbed wire, sand bags and “hedgehog” tank obstacles; a set of battle dice; and a scenario book explaining how to lay out the terrain and deploy the units to recreate a battle.