This posting is the third in a three-part series which explores how a Dungeon Master (DM) can apply accepted axioms of war to enhance the structure and mastering of combat encounters in a Dungeons & Dragons game. These axioms, and the historical examples used to illustrate them, are drawn from the writings of military historian Bevin Alexander, such as those found in Rules of War.
If he or she hasn’t done so already, the Gentle Reader may consider reading Part I and Part II.
While not every monster in a D&D game will be familiar with all of the tactics described in this series, those who are intelligent or have intelligent leadership will certainly employ them if the need arises.
Thus far in this series, we’ve examined the tactics of striking at enemy weaknesses, defending, then attacking, and occupying the central position. This installment of the series will focus upon Operating on the Line of Least Expectation and Least Resistance. Continue reading


